##!/bin/bash
#
#
## Relative path to the package
#PACKAGE_PATH="../packages/core"
#
## Get absolute path to the package
#SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
#PACKAGE_ABS_PATH="$SCRIPT_DIR/$PACKAGE_PATH"
#
#echo "🗃️ package path: $PACKAGE_ABS_PATH"
#
## Directory to read files from
#sourcePath="../assets/icons"
#targetPath="../assets/vec"
#echo "🗃️ sourcePath path: $sourcePath"
#echo "🗃️ targetPath path: $targetPath"
#
#
#if [ ! -e "$targetPath" ]; then
#  echo "📁 Directory does not exist. Creating: $targetPath"
#  mkdir -p "$targetPath"
#fi
#
#
## Loop and delete old vec file
#for file in "$targetPath"/*
#do
#  if [ -f "$file" ]; then
#
#    echo "Delete old ===> $file"
#    rm "$file"
#  fi
#done
## Loop through all files in the directory
#for file in "$sourcePath"/*
#do
#  if [ -f "$file" ]; then
#    echo "Generate Vec file ===> $file"
#    fileName=$(basename -- "$file")
#    echo "Generate Vec file ===> $fileName"
#    dart run vector_graphics_compiler -i "$file" -o "$targetPath/$fileName.vec"
#    git add .
#  fi
#done


PACKAGE_PATH="../packages/core"
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PACKAGE_ABS_PATH="$SCRIPT_DIR/$PACKAGE_PATH"

echo "🗃️ package path: $PACKAGE_ABS_PATH"

sourcePath="../assets/icons"
targetPath="../assets/vec"
echo "🗃️ sourcePath: $sourcePath"
echo "🗃️ targetPath: $targetPath"

mkdir -p "$targetPath"

# Delete old .vec files
echo "🧹 Deleting old .vec files..."
find "$targetPath" -type f -name "*.vec" -exec rm {} \;

# Generate .vec files in parallel
echo "⚙️ Generating .vec files in parallel..."

# shellcheck disable=SC2016
find "$sourcePath" -type f | xargs -P 10 -I {} bash -c '
  input="{}"
  filename=$(basename "$input")
  output="'$targetPath'/$filename.vec"
  echo "➡️ Generating: $filename"
  dart run vector_graphics_compiler -i "$input" -o "$output"
'

git add .

cd ../

dart run build_runner build --delete-conflicting-outputs
